Presenter(s): Nicolas Brandenberg
Have you ever noticed that traditional coursebooks usually only supply quizzing or audio-visual inputs? That active speaking time in classrooms is scarce and practice outside of the classroom is limited to writing skills? Due to that, building speaking skills is a big challenge for students. We wanted to help younger learners gain confidence in speaking in a meaningful and motivating environment by using Gamification and AI speech recognition. This presentation will outline how we co-creatively built a working prototype for the language game “soda serving!”, which challenges remain, and how the ESL classroom can benefit from new AI-based approaches.